CS1 Game Engine

Project URL: https://glitch.com/edit/#!/cs1-space

Here is a 3D multiplayer VR game engine I have created.

CS1_Game_Engine

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all i can say is… wow

i am absolutely coding something with this!

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I could get https://cs1.glitch.me/ to work with login computer/1234

Whats the login for https://cs1-space.glitch.me/ ?

Pretty nice effects :slight_smile:

Thank you. I have added the logins computer/1234 and science/1234 to cs1-space.

Thanks. Feedback is welcome. I know I need to better document the API.

I saw someone else in there, I’m the one who had clunky movements (laptop touchpad is hard to nav with) and I couldn’t remember to press = for chat. Maybe Enter for chat would be more standard?

It kind of works on my phone on Firefox! Only thing is I couldn’t figure out how to pan the view up or down. And could do with a fullscreen option, the browser controls are jarring against the game background.

What sort of editors will be compatible to produce the game assets and scripts?

Overall very exciting yay!! :slight_smile:

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Thanks for the feedback. The user experience (UX) can surely be improved.

I suggest using MagicaVoxel ( https://ephtracy.github.io/ ) and Blender (https://www.blender.org/download/releases/2-80/) for asset creation. The final file format should be .glb which is a binary .gltf representation.

Here is a presentation I made on avatar creation, which needs updated for the new MagicaVoxel and Blender versions.

Here is a presentation which contains some more information on the system.

Best Regards.

@SirFizX, this is rad - thanks for sharing it with us!!

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Thank you @jenn for all your efforts at Glitch. I am teaching a class 15 minutes from now that is using the Python API for this project. Alicia, another teacher at my school, and myself use Glitch as well as this particular project in our Girls Who Code club.

Have a great day!

Eric

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I have just started to lay out another demo using a model from Sketchfab.

You can use logins computer/1234 and science/1234.

i will by trying this out soon!