backing up my projects has me going down memory lane big time, so here are some of my favorite projects from the past nine years that I never shared to the forum:
- https://clojure-chaos.glitch.me/ - I taught a summer camp a while back that taught high school students to use Clojure (in browser through Klask) to create art, while we also talked about computing ethics. all around was a good, chaotic time. the Student Examples section has posts from the students themselves
- https://vectaur.glitch.me/ - I was in a graphics class with my advisor in my computer science masters program. he had never taught the course before, he was a cryptographer, and somehow got roped into teaching it that semester. it was the most endearing thing to watch him literally read the textbook in front of us in the classroom, geek out about some new math he had just read, then eagerly turn around and teach it to us on the chalkboard. anyways, here’s my term project from that course
- https://typing-game.glitch.me/ - at a different summer camp, I was working with 4th graders. each morning their “bell ringer” activity was to play this typing game, since I had learned that kids at that age needed a little extra practice finding and typing the keys that they had never used before.
- https://speckled-trail-bicycle.glitch.me/ - a good while back, i wrote this blog post about generating random partitionings of a space, and i made (an older version of) this project to produce some examples. this is gonna be the hardest of my projects to migrate, since it’s the only non-static-friendly one of the bunch that i actually still want to use. my header image on all my socials was generated with this guy
- https://321-color.glitch.me/ - at a different summer camp, i made this game that sorta kinda works but it was a fun activity for teaching the kids about how LAN games work and also some color theory at the same time
- https://gwernia-characters.glitch.me/ - i run a home game in a homebrew TTRPG system (which is hosted on github). the system came out of my distraction project this past year while i was wrapping up my phd, and the setting for the home game is in the world of Aidyn Chronicles, this game on the N64 that got me into TTRPGs in the first place. (I got into programming at all because of Ocarina of Time and wanting to make tools to help others make fun mods of it.) one of my players is legally blind, and i learned way more about how to make systems and games accessible and fun without feeling watered down this past year than i ever thought i would
looks like Get_my_glitch_stuff.sh has finished running
thanks for the memories everyone