Recents moved my discord.js file to Glitch from Visual Studio code so I could host, Need help with images


#1
    const channel = member.guild.channels.find(ch => ch.name === 'member-log');
    if (!channel) return;

    const canvas = Canvas.createCanvas(700, 250);
    const ctx = canvas.getContext('2d');

    const background = await Canvas.loadImage('./wallpaper.jpg');
    ctx.drawImage(background, 0, 0, canvas.width, canvas.height);

    ctx.strokeStyle = '#74037b';
    ctx.strokeRect(0, 0, canvas.width, canvas.height);

    // Slightly smaller text placed above the member's display name
    ctx.font = '28px sans-serif';
    ctx.fillStyle = '#ffffff';
    ctx.fillText('Welcome to the server,', canvas.width / 2.5, canvas.height / 3.5);

    // Add an exclamation point here and below
    ctx.font = applyText(canvas, `${member.displayName}!`);
    ctx.fillStyle = '#ffffff';
    ctx.fillText(`${member.displayName}!`, canvas.width / 2.5, canvas.height / 1.8);

    ctx.beginPath();
    ctx.arc(125, 125, 100, 0, Math.PI * 2, true);
    ctx.closePath();
    ctx.clip();

    const { body: buffer } = await snekfetch.get(member.user.displayAvatarURL);
    const avatar = await Canvas.loadImage(buffer);
    ctx.drawImage(avatar, 25, 25, 200, 200);

    const attachment = new Discord.Attachment(canvas.toBuffer(), 'welcome-image.png');

    channel.send(`Welcome to the server, ${member}!`, attachment);
});

That is my code, As you see, It references 2 photos. This photos were stored in the same directory as my main js file. Since I moved to glitch, I uploaded my photos to the assets file, But I am unsure on how to call them in my code. Thanks if you can help!


#2

You need to get the file URL from the assets folder and then change the loadImage to something like this https://github.com/Automattic/node-canvas#imagesrc the img.src thing


#3

So it’d be this?

let backgroundimage = https://cdn.glitch.com/6ec6dccb-f1a9-4c03-b4f1-d6c639e188c9%2Fwallpaper.jpg?1532779841254

const channel = member.guild.channels.find(ch => ch.name === 'member-log');
    if (!channel) return;

    const canvas = Canvas.createCanvas(700, 250);
    const ctx = canvas.getContext('2d');

    const background = await Canvas.loadImage(backgroundpng);
    ctx.drawImage(background, 0, 0, canvas.width, canvas.height);

    ctx.strokeStyle = '#74037b';
    ctx.strokeRect(0, 0, canvas.width, canvas.height);

    // Slightly smaller text placed above the member's display name
    ctx.font = '28px sans-serif';
    ctx.fillStyle = '#ffffff';
    ctx.fillText('Welcome to the server,', canvas.width / 2.5, canvas.height / 3.5);

    // Add an exclamation point here and below
    ctx.font = applyText(canvas, `${member.displayName}!`);
    ctx.fillStyle = '#ffffff';
    ctx.fillText(`${member.displayName}!`, canvas.width / 2.5, canvas.height / 1.8);

    ctx.beginPath();
    ctx.arc(125, 125, 100, 0, Math.PI * 2, true);
    ctx.closePath();
    ctx.clip();

    const { body: buffer } = await snekfetch.get(member.user.displayAvatarURL);
    const avatar = await Canvas.loadImage(buffer);
    ctx.drawImage(avatar, 25, 25, 200, 200);

    const attachment = new Discord.Attachment(canvas.toBuffer(), 'welcome-image.png');

    channel.send(`Welcome to the server, ${member}!`, attachment);
});

#4

Not exactly, also you can do the same as the avatar part, use the background url in a request with snekfetch and then use the buffer in drawImage.


#5

I’m hopeless at using snekfetch :man_facepalming:


#6

Just do something like

const { body: buf } = await snekfetch.get('backgroundURL here');

And then use the buf variable same as the avatar variable :stuck_out_tongue:


#7

Thanks! Can you help me on my new issue, I’m getting a few errors? Thanks! Link