I want to know if I need to add a topline Linter comment such as // globals Phaser3scenefilename.js
so I can import javascript (Phaser 3 scene) files. e.g. sceneMain.js
I saw something like this in the past but not sure if it still applies with Glitch and ESLint.
I can’t seem to find the old help discussion I saw previously.
1 Like
Hi @laserblue
Yes, you can use a comment to make ESLint assume that certain objects (not files) are globals.
You can also change your .eslintrc.json
to recognise these things (not sure how, haven’t tried).
So in a file where you got red squigglies under Vue
and VueLocalStorage
for example, drop in a comment at the top like
/* global Vue, VueLocalStorage */
Here’s a related answer:
Hope it helps
This topic was automatically closed 180 days after the last reply. New replies are no longer allowed.