description: a way to upload files from the web editor into the project’s filesystem
currently you can upload an asset and then download it from the terminal, but that’s a lot of extra steps. and you can’t use the terminal from mobile, which limits where you can do this.
currently you can connect via webdav, but that only works on Windows, due to Explorer-specific user agent sniffing, which limits where you can do this. it’s also not officially supported
currently you can program something to accept uploads over the public web, but you can’t use Glitch’s own authentication to authorize the upload
True, however I still have a habit of keeping things local and referring to them locally, for example hosting an image for a website and not wanting to rely on another cdn