Using seeds to shuffle arrays/tables in Glitch (JavaScript)

This might be a simple question but I’m quite new to using Glitch so I’m not sure on this so bare with me.

I’m trying to randomize/shuffle 2 arrays, however, I want them to be shuffled the same way. I’ve done some research and it leads to using a seed. I don’t know how to use these though. I’ve tried importing Chance but that doesn’t work.

Any help?
Thanks in advance,
Rapid

I just looked this up and there’s a huge discussion on stackoverflow -

Also a few folks pointed to this (simple) answer but it’s controversial:

Hope that’s helpful! I haven’t specifically tried to do this myself.

supposing you have something like

const arrA = ['a1', 'a2', 'a3'];
const arrB = ['b1', 'b2', 'b3'];
const shuffledArrA = ?;
const shuffledArrB = ?;

two other ideas that don’t involve setting up a deterministic prng:

  1. instead of shuffling the two arrays, shuffle an array of numbers. then rearrange the two arrays based on the order of numbers in the shuffled array.
    const indices = [0, 1, 2];
    const shuffledIndices = shuffle(indices);
    const shuffledArrA = indices.map((i) => arrA[i]);
    const shuffledArrB = indices.map((i) => arrB[i]);
    
  2. build somewhat of a combined array where the elements are little arrays/objects each containing an item from each array, shuffle that, then separate them.
    const arrAAndB = [['a1', 'b1'], ['a2', 'b2'], ['a3', 'b3']];
    const shuffledArrAAndB = shuffle(arrAAndB);
    const shuffledArrA = shuffledArrAAndB.map(([itemA, itemB]) => itemA);
    const shuffledArrB = shuffledArrAAndB.map(([itemA, itemB]) => itemB);
    
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