There are two other posts here about this problem; I’m wondering if this third post points to a solution. Posting in the hope that someone more skilled in this topic has insight.
The two posts about this problem:
The code sample Glitch :・゚✧ shows the same problem, so I think it’s not a coding error.
This post refers to proxying websockets… suggestions on how to do that?
The idea is simple: Just set up a proxy for the glitch project on a hosted nodejs instance.
Example: https://glitch.com/edit/#!/glitch-proxy?path=server.js:9:17 will proxify the content for the project ‘glitch-target’
This project is a good demo:
It’s really easy, you just need a digital ocean account (ref link to get 10$ on account creation, good for testing before buying) and paypal.
When you create a machine (they call them droplets), click ‘prebuilt machines’ and choose the node one.
Af…
I can’t tell if this stack overflow q/a has useful information:
thanks!
system
Closed
August 10, 2021, 7:50pm
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