Project URL: https://webxr-canyon-voyage.glitch.me/
WebXR Canyon voyage in Fractal terrain
Based on low polygon fractal terrains (the full grid is 512x512 and the local 256x256 grid is rendered). Fog is used to hide the local grid borders. Raw WebXR + WebGL is used.
Tested on Oculus Go (with touchpad) and VR BOX2 (with joystick). For tests on a desktop (Windows 10 + Chrome) A,S,D,W,↑,↓ keys are used for navigation.